7 citations · 9 across the 9 of their papers we have counts for
6 papers · 1 filter
HiconAgent: History Context-aware Policy Optimization for GUI Agents
Xurui Zhou, Gongwei Chen, Yuquan Xie +6
Graphical User Interface (GUI) agents require effective use of historical context to perform sequential navigation tasks. While incorporating past actions and observations can impr…
DAgger Diffusion Navigation: DAgger Boosted Diffusion Policy for Vision-Language Navigation
Haoxiang Shi, Xiang Deng, Zaijing Li +3
Vision-Language Navigation in Continuous Environments (VLN-CE) requires agents to follow natural language instructions through free-form 3D spaces. Existing VLN-CE approaches typic…
Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills
Yuquan Xie, Zaijing Li, Rui Shao +5
Recent efforts to leverage the Multi-modal Large Language Model (MLLM) as GUI agents have yielded promising outcomes. However, these agents still struggle with long-horizon tasks i…
Optimus-3: Dual-Router Aligned Mixture-of-Experts Agent with Dual-Granularity Reasoning-Aware Policy Optimization
Zaijing Li, Yuquan Xie, Rui Shao +5
Developing generalist agents capable of solving open-ended tasks in visually rich, dynamic environments remains a core pursuit of embodied AI. While Minecraft has emerged as a comp…
Spatial Understanding from Videos: Structured Prompts Meet Simulation Data
Haoyu Zhang, Meng Liu, Zaijing Li +4
Visual-spatial understanding, the ability to infer object relationships and layouts from visual input, is fundamental to downstream tasks such as robotic navigation and embodied in…
Optimus-2: Multimodal Minecraft Agent with Goal-Observation-Action Conditioned Policy
Zaijing Li, Yuquan Xie, Rui Shao +3
Building an agent that can mimic human behavior patterns to accomplish various open-world tasks is a long-term goal. To enable agents to effectively learn behavioral patterns acros…