3 papers
cs.CV2026
R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
Zijie Wu, Lixin Xu, Puhua Jiang +3
Video-guided 3D animation holds immense potential for content creation, offering intuitive and precise control over dynamic assets. However, practical deployment faces a critical y…
cs.CV2025
HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels
HunyuanWorld Team, Zhenwei Wang, Yuhao Liu +52
Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall…
cs.CV2025
Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization
Jingfeng Guo, Jian Liu, Jinnan Chen +9
We introduce Auto-Connect, a novel approach for automatic rigging that explicitly preserves skeletal connectivity through a connectivity-preserving tokenization scheme. Unlike prev…