4 citations · 5 across the 5 of their papers we have counts for
5 papers
PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image
Geonhee Sim, Gyeongsik Moon
Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving p…
Expressive Whole-Body 3D Gaussian Avatar
Gyeongsik Moon, Takaaki Shiratori, Shunsuke Saito
Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually captured vi…
Authentic Hand Avatar from a Phone Scan via Universal Hand Model
Gyeongsik Moon, Weipeng Xu, Rohan Joshi +2
The authentic 3D hand avatar with every identifiable information, such as hand shapes and textures, is necessary for immersive experiences in AR/VR. In this paper, we present a uni…
URHand: Universal Relightable Hands
Zhaoxi Chen, Gyeongsik Moon, Kaiwen Guo +20
Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing t…
A Dataset of Relighted 3D Interacting Hands
Gyeongsik Moon, Shunsuke Saito, Weipeng Xu +12
The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets…