collaborators

5 papers

cs.CV2026

EgoTactile: Learning Grasp Pressure for Everyday Objects from Egocentric Video

Yuan Zeng, Yujia Shi, Tiao Tan +6

Estimating full-hand grasp pressure from egocentric video is critical for immersive VR and robotic manipulation, yet dense tactile sensing often relies on intrusive hardware. Exist…

cs.CV2026

ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting

Yuke Li, Weihang Liu, Cheng Zhang +8

Feed-forward 3D Gaussian Splatting models offer fast single-pass reconstruction,but scaling them to match per-scene optimization quality is fundamentally hindered by the scarcity o…

cs.RO2026

AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis

Xiaofei Wu, Yi Zhang, Yumeng Liu +3

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and…

cs.CV2025

CADSpotting: Robust Panoptic Symbol Spotting on Large-Scale CAD Drawings

Fuyi Yang, Jiazuo Mu, Yanshun Zhang +7

We introduce CADSpotting, an effective method for panoptic symbol spotting in large-scale architectural CAD drawings. Existing approaches often struggle with symbol diversity, scal…

cs.GR2025

CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians

Weihang Liu, Yuhui Zhong, Yuke Li +8

Accurate and efficient modeling of large-scale urban scenes is critical for applications such as AR navigation, UAV based inspection, and smart city digital twins. While aerial ima…