activity
20242026
most citedManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI

3 citations · 4 across the 9 of their papers we have counts for

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6 papers · 1 filter

cs.CV2026

AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimation

Chen Si, Yulin Liu, Bo Ai +4

We present AnyHand, a large-scale synthetic dataset designed to advance the state of the art in 3D hand pose estimation. While recent works with foundation approaches have shown th…

cs.CV2026

UI-Venus-1.5 Technical Report

Venus Team, Changlong Gao, Zhangxuan Gu +24

GUI agents have emerged as a powerful paradigm for automating interactions in digital environments, yet achieving both broad generality and consistently strong task performance rem…

cs.CV20251 cited

UI-Venus Technical Report: Building High-performance UI Agents with RFT

Zhangxuan Gu, Zhengwen Zeng, Zhenyu Xu +21

We present UI-Venus, a native UI agent that takes only screenshots as input based on a multimodal large language model. UI-Venus achieves SOTA performance on both UI grounding and…

cs.CV2024

3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation

Hansheng Chen, Bokui Shen, Yulin Liu +7

Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D…

cs.CV2024

SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views

Chao Xu, Ang Li, Linghao Chen +4

Open-world 3D generation has recently attracted considerable attention. While many single-image-to-3D methods have yielded visually appealing outcomes, they often lack sufficient c…

cs.CV2024

Generic 3D Diffusion Adapter Using Controlled Multi-View Editing

Hansheng Chen, Ruoxi Shi, Yulin Liu +5

Open-domain 3D object synthesis has been lagging behind image synthesis due to limited data and higher computational complexity. To bridge this gap, recent works have investigated…