activity
20242026
collaborators

7 papers

cs.CV2026

FlowHMR: Physically Plausible Motion Capture from Video

Zhanke Wang, Chengfeng Zhao, Qing Shuai +8

We present FlowHMR, a framework for recovering physically plausible global 3D human motion from monocular video. Previous learning-based methods typically regress human motion dire…

cs.CV2026

AESOP: Asymmetric Human-Camera Generation with Translation-Intensity Control

Jingzhong Lin, Zhanke Wang, Heng Li +9

Human motion defines an action, while a camera trajectory determines how it is presented. Camera generation for a given human motion and joint human-camera generation are usually t…

cs.CV2026

SignGPT: Toward LLM-Mediated Sign Language Interaction through Gloss-Free Translation and Generation

Ronghui Li, Jun Dong, Zhongyuan Hu +8

Large language models (LLMs) provide limited support for sign language interaction. Unifying sign language translation (SLT) and generation (SLG) to enable sign language as both in…

cs.CV2025

WIPES: Wavelet-based Visual Primitives

Wenhao Zhang, Hao Zhu, Delong Wu +4

Pursuing a continuous visual representation that offers flexible frequency modulation and fast rendering speed has recently garnered increasing attention in the fields of 3D vision…

cs.CV2024

AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video Generation

Ziyi Xu, Ziyao Huang, Juan Cao +7

The generation of anchor-style product promotion videos presents promising opportunities in e-commerce, advertising, and consumer engagement. Despite advancements in pose-guided hu…

cs.CV2024

DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh

Jingyu Zhuang, Di Kang, Linchao Bao +2

Text-driven avatar generation has gained significant attention owing to its convenience. However, existing methods typically model the human body with all garments as a single 3D m…

cs.CV2024

MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing

Cong Wang, Di Kang, He-Yi Sun +4

Creating high-fidelity head avatars from multi-view videos is a core issue for many AR/VR applications. However, existing methods usually struggle to obtain high-quality renderings…