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cs.CV2025

ExGS: Extreme 3D Gaussian Compression with Diffusion Priors

Jiaqi Chen, Xinhao Ji, Yuanyuan Gao +7

Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deploymen…

cs.CV2025

Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting

Yuanyuan Gao, Yuning Gong, Yifei Liu +6

3D Gaussian Splatting (3DGS) has emerged as an efficient approach for achieving photorealistic rendering. Recent MLP-based variants further improve visual fidelity but introduce su…

cs.CV2025

Learnable SMPLify: A Neural Solution for Optimization-Free Human Pose Inverse Kinematics

Yuchen Yang, Linfeng Dong, Wei Wang +2

In 3D human pose and shape estimation, SMPLify remains a robust baseline that solves inverse kinematics (IK) through iterative optimization. However, its high computational cost li…

cs.CV2025

AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models

Muyao Niu, Mingdeng Cao, Yifan Zhan +6

Recent advances in video diffusion models have substantially enhanced character animation techniques. However, existing methods primarily depend on structural conditions, such as D…

cs.CV2025

CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction

Yuanyuan Gao, Hao Li, Jiaqi Chen +5

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational co…

cs.CV2025

R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars

Yifan Zhan, Wangze Xu, Qingtian Zhu +6

We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-bas…

cs.CV2025

SGA-INTERACT: A 3D Skeleton-based Benchmark for Group Activity Understanding in Modern Basketball Tactic

Yuchen Yang, Wei Wang, Yifei Liu +5

Group Activity Understanding is predominantly studied as Group Activity Recognition (GAR) task. However, existing GAR benchmarks suffer from coarse-grained activity vocabularies an…