activity
20222026
most citedContrast with Reconstruct: Contrastive 3D Representation Learning Guided by Generative Pretraining

31 citations · 71 across the 11 of their papers we have counts for

collaborators

16 papers

cs.CV2026

UniPart: Towards Zero-shot Language-Grounded 3D Part Segmentation for Embodied Interaction

Xinqiang Yu, Zekun qi, Jiawei He +6

Fine-grained robotic manipulation depends on understanding parts, not only whole objects. Existing 3D foundation models tend to be either generalized but object-aware, or part-awar…

cs.RO2026

RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction

Zifan Wang, Ziang Ren, Pengyang Shi +7

Enabling humanoid robots to respond to human speech with synchronized and semantically meaningful gestures is fundamental to natural human-robot interaction. However, this task fac…

cs.RO2026

LIMMT: Less is More for Motion Tracking

Yu Guan, Zekun Qi, Chenghuai Lin +7

We argue that high-quality motion data can steer tracking policies toward better optimization trajectories early in training. In this work, we introduce LIMMT (Less Is More for Mot…

cs.RO2026

Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking

Zekun Qi, Xuchuan Chen, Dairu Liu +10

We introduce Humanoid-GPT, a GPT-style Transformer with causal attention trained on a billion-scale motion corpus for whole-body control. Unlike prior shallow MLP trackers constrai…

cs.CV2025

DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge

Wenyao Zhang, Hongsi Liu, Zekun Qi +11

Recent advances in vision-language-action (VLA) models have shown promise in integrating image generation with action prediction to improve generalization and reasoning in robot ma…

cs.CV2025

DexVLG: Dexterous Vision-Language-Grasp Model at Scale

Jiawei He, Danshi Li, Xinqiang Yu +7

As large models gain traction, vision-language-action (VLA) systems are enabling robots to tackle increasingly complex tasks. However, limited by the difficulty of data collection,…

cs.CV2025★ 1 cited

OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models

Mengdi Jia, Zekun Qi, Shaochen Zhang +5

Spatial reasoning is a key aspect of cognitive psychology and remains a bottleneck for current vision-language models (VLMs). While extensive research has aimed to evaluate or impr…

cs.RO2025

SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation

Zekun Qi, Wenyao Zhang, Yufei Ding +15

While spatial reasoning has made progress in object localization relationships, it often overlooks object orientation-a key factor in 6-DoF fine-grained manipulation. Traditional p…

cs.CV2024

Positional Prompt Tuning for Efficient 3D Representation Learning

Shaochen Zhang, Zekun Qi, Runpei Dong +2

We rethink the role of positional encoding in 3D representation learning and fine-tuning. We argue that using positional encoding in point Transformer-based methods serves to aggre…

cs.CV2024

DreamBench++: A Human-Aligned Benchmark for Personalized Image Generation

Yuang Peng, Yuxin Cui, Haomiao Tang +7

Personalized image generation holds great promise in assisting humans in everyday work and life due to its impressive ability to creatively generate personalized content across var…

cs.CV2024

ShapeLLM: Universal 3D Object Understanding for Embodied Interaction

Zekun Qi, Runpei Dong, Shaochen Zhang +5

This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clou…

cs.CV2023★ 15 cited

DreamLLM: Synergistic Multimodal Comprehension and Creation

Runpei Dong, Chunrui Han, Yuang Peng +11

This paper presents DreamLLM, a learning framework that first achieves versatile Multimodal Large Language Models (MLLMs) empowered with frequently overlooked synergy between multi…

cs.CV2023★ 1 cited

VPP: Efficient Conditional 3D Generation via Voxel-Point Progressive Representation

Zekun Qi, Muzhou Yu, Runpei Dong +1

Conditional 3D generation is undergoing a significant advancement, enabling the free creation of 3D content from inputs such as text or 2D images. However, previous approaches have…

cs.CV2023★ 2 cited

Point-GCC: Universal Self-supervised 3D Scene Pre-training via Geometry-Color Contrast

Guofan Fan, Zekun Qi, Wenkai Shi +1

Geometry and color information provided by the point clouds are both crucial for 3D scene understanding. Two pieces of information characterize the different aspects of point cloud…

cs.CV2023★ 31 cited

Contrast with Reconstruct: Contrastive 3D Representation Learning Guided by Generative Pretraining

Zekun Qi, Runpei Dong, Guofan Fan +4

Mainstream 3D representation learning approaches are built upon contrastive or generative modeling pretext tasks, where great improvements in performance on various downstream task…

cs.CV2022★ 21 cited

Autoencoders as Cross-Modal Teachers: Can Pretrained 2D Image Transformers Help 3D Representation Learning?

Runpei Dong, Zekun Qi, Linfeng Zhang +5

The success of deep learning heavily relies on large-scale data with comprehensive labels, which is more expensive and time-consuming to fetch in 3D compared to 2D images or natura…