activity
20202026
most citedDepth-supervised NeRF: Fewer Views and Faster Training for Free

46 citations · 54 across the 12 of their papers we have counts for

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10 papers · 1 filter

cs.CV2026

BrickWright: Agentic Creation of Physically Feasible Brick Builds

Ava Pun, Kevin Dai, Sally Chen +7

Frontier coding agents are becoming increasingly adept at 3D modeling. Yet, they still face challenges when building objects meant to be assembled in the physical world, often crea…

cs.CV2025

Generating Physically Stable and Buildable Brick Structures from Text

Ava Pun, Kangle Deng, Ruixuan Liu +3

We introduce BrickGPT, the first approach for generating physically stable interconnecting brick assembly models from text prompts. To achieve this, we construct a large-scale, phy…

cs.CV2025

Efficient Autoregressive Shape Generation via Octree-Based Adaptive Tokenization

Kangle Deng, Hsueh-Ti Derek Liu, Yiheng Zhu +7

Many 3D generative models rely on variational autoencoders (VAEs) to learn compact shape representations. However, existing methods encode all shapes into a fixed-size token, disre…

cs.CV2025★ 1 cited

Cube: A Roblox View of 3D Intelligence

Foundation AI Team, Kiran Bhat, Nishchaie Khanna +44

Foundation models trained on vast amounts of data have demonstrated remarkable reasoning and generation capabilities in the domains of text, images, audio and video. Our goal at Ro…

cs.CV2024★ 1 cited

Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation

Ruihan Gao, Kangle Deng, Gengshan Yang +2

3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly…

cs.CV2024

MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors

Yehonathan Litman, Or Patashnik, Kangle Deng +4

Recent works in inverse rendering have shown promise in using multi-view images of an object to recover shape, albedo, and materials. However, the recovered components often fail t…

cs.CV2023★ 1 cited

Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesis

Chonghyuk Song, Gengshan Yang, Kangle Deng +2

We explore the task of embodied view synthesis from monocular videos of deformable scenes. Given a minute-long RGBD video of people interacting with their pets, we render the scene…

cs.CV2023

3D-aware Conditional Image Synthesis

Kangle Deng, Gengshan Yang, Deva Ramanan +1

We propose pix2pix3D, a 3D-aware conditional generative model for controllable photorealistic image synthesis. Given a 2D label map, such as a segmentation or edge map, our model l…

cs.CV2021★ 46 cited

Depth-supervised NeRF: Fewer Views and Faster Training for Free

Kangle Deng, Andrew Liu, Jun-Yan Zhu +1

A commonly observed failure mode of Neural Radiance Field (NeRF) is fitting incorrect geometries when given an insufficient number of input views. One potential reason is that stan…

cs.CV2020★ 4 cited

Unsupervised Audiovisual Synthesis via Exemplar Autoencoders

Kangle Deng, Aayush Bansal, Deva Ramanan

We present an unsupervised approach that converts the input speech of any individual into audiovisual streams of potentially-infinitely many output speakers. Our approach builds on…