collaborators

7 papers

cs.CV2026

Prisma-World: Camera-Controllable Multi-Agent Video World Model

Huiqiang Sun, Zhan Peng, Size Wu +9

Video world models have made rapid progress in generating controllable visual experiences, but most of them still simulate the world from a single observer. Extending such models t…

cs.CV2026

ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors

Zihao Huang, Tianqi Liu, Zhaoxi Chen +7

Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage…

cs.CV2025

Light-X: Generative 4D Video Rendering with Camera and Illumination Control

Tianqi Liu, Zhaoxi Chen, Zihao Huang +8

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighti…

cs.CV2025

Generative Photographic Control for Scene-Consistent Video Cinematic Editing

Huiqiang Sun, Liao Shen, Zhan Peng +9

Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and…

cs.CV2025

Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency

Tianqi Liu, Zihao Huang, Zhaoxi Chen +7

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generatio…

cs.CV2025

DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting

Liao Shen, Tianqi Liu, Huiqiang Sun +4

Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and i…