2 papers
cs.GR2026
Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation
Lanshan He, Haozhou Pang, Qi Gan +12
Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character developmen…
cs.AI2025
Kimi-Dev: Agentless Training as Skill Prior for SWE-Agents
Zonghan Yang, Shengjie Wang, Kelin Fu +18
Large Language Models (LLMs) are increasingly applied to software engineering (SWE), with SWE-bench as a key benchmark. Solutions are split into SWE-Agent frameworks with multi-tur…