4 papers
MeshSuite: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering
Kaixuan Zhang, Minxian Li, Mingwu Ren +1
Triangle- and mesh-based neural rendering seeks to bridge neural representations and graphics engines through triangle primitives compatible with standard rasterization. Yet existi…
High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decomposition
Kaixuan Zhang, Minxian Li, Mingwu Ren +2
High Dynamic Range (HDR) 3D reconstruction is pivotal for professional content creation in filmmaking and virtual production. Existing methods typically rely on multi-exposure Low…
Dynamic Novel View Synthesis in High Dynamic Range
Kaixuan Zhang, Zhipeng Xiong, Minxian Li +3
High Dynamic Range Novel View Synthesis (HDR NVS) seeks to learn an HDR 3D model from Low Dynamic Range (LDR) training images captured under conventional imaging conditions. Curren…
High Dynamic Range Novel View Synthesis with Single Exposure
Kaixuan Zhang, Hu Wang, Minxian Li +3
High Dynamic Range Novel View Synthesis (HDR-NVS) aims to establish a 3D scene HDR model from Low Dynamic Range (LDR) imagery. Typically, multiple-exposure LDR images are employed…