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cs.CV2026

Glove2Hand: Synthesizing Natural Hand-Object Interaction from Multi-Modal Sensing Gloves

Xinyu Zhang, Ziyi Kou, Chuan Qin +7

Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such…

cs.CV2026

Robust Camera-to-Mocap Calibration and Verification for Large-Scale Multi-Camera Data Capture

Tianyi Liu, Christopher Twigg, Patrick Grady +3

Optical motion capture (mocap) systems are widely used for ground-truth capture in AR/VR, SLAM and robotics datasets. These datasets require extrinsic calibration to align mocap co…

cs.CV2026

SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild

Patrick Rim, Kevin Harris, Braden Copple +8

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets a…

cs.CV2025

Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig

Patrick Rim, Kun He, Kevin Harris +7

Accurate 3D tracking of hands and their interactions with the world in unconstrained settings remains a significant challenge for egocentric computer vision. With few exceptions, e…

cs.CV2024

Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects

Zicong Fan, Takehiko Ohkawa, Linlin Yang +21

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important fo…