most citedLuxDiT: Lighting Estimation with Video Diffusion Transformer

1 citations · 1 across the 3 of their papers we have counts for

collaborators

5 papers

cs.GR2025

ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction

Sankeerth Durvasula, Sharanshangar Muhunthan, Zain Moustafa +7

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be ach…

cs.GR20251 cited

LuxDiT: Lighting Estimation with Video Diffusion Transformer

Ruofan Liang, Kai He, Zan Gojcic +4

Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity o…

cs.CV2025

UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting

Kai He, Ruofan Liang, Jacob Munkberg +7

We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-t…

cs.GR2025

VideoMat: Extracting PBR Materials from Video Diffusion Models

Jacob Munkberg, Zian Wang, Ruofan Liang +2

We leverage finetuned video diffusion models, intrinsic decomposition of videos, and physically-based differentiable rendering to generate high quality materials for 3D models give…

cs.GR2025

Controllable Weather Synthesis and Removal with Video Diffusion Models

Chih-Hao Lin, Zian Wang, Ruofan Liang +4

Generating realistic and controllable weather effects in videos is valuable for many applications. Physics-based weather simulation requires precise reconstructions that are hard t…