12 citations · 12 across the 11 of their papers we have counts for
4 papers · 1 filter
ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing
Jun-Kun Chen, Yu-Xiong Wang
This paper proposes ProEdit - a simple yet effective framework for high-quality 3D scene editing guided by diffusion distillation in a novel progressive manner. Inspired by the cru…
SceneCraft: Layout-Guided 3D Scene Generation
Xiuyu Yang, Yunze Man, Jun-Kun Chen +1
The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have…
ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing
Jun-Kun Chen, Samuel Rota Bulò, Norman Müller +3
This paper proposes ConsistDreamer - a novel framework that lifts 2D diffusion models with 3D awareness and 3D consistency, thus enabling high-fidelity instruction-guided scene edi…
Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion
Linzhan Mou, Jun-Kun Chen, Yu-Xiong Wang
This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene…