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20222026
most citedIs Self-Supervised Learning More Robust Than Supervised Learning?

12 citations · 12 across the 11 of their papers we have counts for

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cs.CV2026

Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion

Zhenggang Tang, Yuehao Wang, Yuchen Fan +9

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate…

cs.CV2025

Virtual Fitting Room: Generating Arbitrarily Long Videos of Virtual Try-On from a Single Image -- Technical Preview

Jun-Kun Chen, Aayush Bansal, Minh Phuoc Vo +1

We introduce the Virtual Fitting Room (VFR), a novel video generative model that produces arbitrarily long virtual try-on videos. Our VFR models long video generation tasks as an a…

cs.CV2025

Dress&Dance: Dress up and Dance as You Like It - Technical Preview

Jun-Kun Chen, Aayush Bansal, Minh Phuoc Vo +1

We present Dress&Dance, a video diffusion framework that generates high quality 5-second-long 24 FPS virtual try-on videos at 1152x720 resolution of a user wearing desired garments…

cs.CV2025

V2Edit: Versatile Video Diffusion Editor for Videos and 3D Scenes

Yanming Zhang, Jun-Kun Chen, Jipeng Lyu +1

This paper introduces VEdit, a novel training-free framework for instruction-guided video and 3D scene editing. Addressing the critical challenge of balancing original content…

cs.CV2024

ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing

Jun-Kun Chen, Yu-Xiong Wang

This paper proposes ProEdit - a simple yet effective framework for high-quality 3D scene editing guided by diffusion distillation in a novel progressive manner. Inspired by the cru…

cs.CV2024

SceneCraft: Layout-Guided 3D Scene Generation

Xiuyu Yang, Yunze Man, Jun-Kun Chen +1

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have…

cs.CV2024

ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing

Jun-Kun Chen, Samuel Rota Bulò, Norman Müller +3

This paper proposes ConsistDreamer - a novel framework that lifts 2D diffusion models with 3D awareness and 3D consistency, thus enabling high-fidelity instruction-guided scene edi…

cs.CV2024

Instruct 4D-to-4D: Editing 4D Scenes as Pseudo-3D Scenes Using 2D Diffusion

Linzhan Mou, Jun-Kun Chen, Yu-Xiong Wang

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene…

cs.CV2023

NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds

Jun-Kun Chen, Jipeng Lyu, Yu-Xiong Wang

This paper proposes NeuralEditor that enables neural radiance fields (NeRFs) natively editable for general shape editing tasks. Despite their impressive results on novel-view synth…

cs.CV2022

PointTree: Transformation-Robust Point Cloud Encoder with Relaxed K-D Trees

Jun-Kun Chen, Yu-Xiong Wang

Being able to learn an effective semantic representation directly on raw point clouds has become a central topic in 3D understanding. Despite rapid progress, state-of-the-art encod…

cs.CV2022★ 12 cited

Is Self-Supervised Learning More Robust Than Supervised Learning?

Yuanyi Zhong, Haoran Tang, Junkun Chen +2

Self-supervised contrastive learning is a powerful tool to learn visual representation without labels. Prior work has primarily focused on evaluating the recognition accuracy of va…