5 papers
EmbodiedCLBench: Evaluating Continual Learning for Self-Evolving Embodied Agents
Jie Huang, Yanan Chen, Ruixun Liu +6
Continual learning requires models to accumulate past experience and transfer it to new tasks. Despite substantial research on continual learning, existing work remains largely con…
Training One Model to Master Cross-Level Agentic Actions via Reinforcement Learning
Kaichen He, Zihao Wang, Muyao Li +2
The paradigm of agentic AI is shifting from engineered complex workflows to post-training native models. However, existing agents are typically confined to static, predefined actio…
OpenHA: A Series of Open-Source Hierarchical Agentic Models in Minecraft
Zihao Wang, Muyao Li, Kaichen He +4
The choice of action spaces is a critical yet unresolved challenge in developing capable, end-to-end trainable agents. This paper first presents a large-scale, systematic compariso…
JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse
Muyao Li, Zihao Wang, Kaichen He +2
Recently, action-based decision-making in open-world environments has gained significant attention. Visual Language Action (VLA) models, pretrained on large-scale web datasets, hav…
MineStudio: A Streamlined Package for Minecraft AI Agent Development
Shaofei Cai, Zhancun Mu, Kaichen He +4
Minecraft's complexity and diversity as an open world make it a perfect environment to test if agents can learn, adapt, and tackle a variety of unscripted tasks. However, the devel…