14 citations · 14 across the 4 of their papers we have counts for
5 papers
LumiNote: LLM-Assisted Multimodal Instruction for VR Stage Lighting Education
Danxuan Liang, Chun Yin Li, Zheng Wei +4
Stage lighting education requires instructors to bridge abstract concepts, technical operations, and learner-understandable representations. While Virtual Reality (VR) removes phys…
LandSAR: Visceralizing Landslide Data for Enhanced Situational Awareness in Immersive Analytics
Wong Kam-Kwai, Yi-Lin Ye, Wai Tong +7
Landslides pose a significant threat to public safety, but their dynamic processes are difficult to analyze from post-event observation alone. Computational simulation is therefore…
Exploring Gaze Dynamics in VR Film Education: Gender, Avatar, and the Shift Between Male and Female Perspectives
Zheng Wei, Jia Sun, Junxiang Liao +5
In virtual reality (VR) education, especially in creative fields like film production, avatar design and narrative style extend beyond appearance and aesthetics. This study explore…
Evaluating Layout Dimensionalities in PC+VR Asymmetric Collaborative Decision Making
Daniel Enriquez, Wai Tong, Chris North +2
With the commercialization of virtual/augmented reality (VR/AR) devices, there is an increasing interest in combining immersive and non-immersive devices (e.g., desktop computers)…
Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments
Qian Zhu, Zhuo Wang, Wei Zeng +3
Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments…