activity
20242026
most citedMake Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments

14 citations · 14 across the 4 of their papers we have counts for

collaborators

5 papers

cs.HC2026

LumiNote: LLM-Assisted Multimodal Instruction for VR Stage Lighting Education

Danxuan Liang, Chun Yin Li, Zheng Wei +4

Stage lighting education requires instructors to bridge abstract concepts, technical operations, and learner-understandable representations. While Virtual Reality (VR) removes phys…

cs.HC2026

LandSAR: Visceralizing Landslide Data for Enhanced Situational Awareness in Immersive Analytics

Wong Kam-Kwai, Yi-Lin Ye, Wai Tong +7

Landslides pose a significant threat to public safety, but their dynamic processes are difficult to analyze from post-event observation alone. Computational simulation is therefore…

cs.HC2025

Exploring Gaze Dynamics in VR Film Education: Gender, Avatar, and the Shift Between Male and Female Perspectives

Zheng Wei, Jia Sun, Junxiang Liao +5

In virtual reality (VR) education, especially in creative fields like film production, avatar design and narrative style extend beyond appearance and aesthetics. This study explore…

cs.HC2024

Evaluating Layout Dimensionalities in PC+VR Asymmetric Collaborative Decision Making

Daniel Enriquez, Wai Tong, Chris North +2

With the commercialization of virtual/augmented reality (VR/AR) devices, there is an increasing interest in combining immersive and non-immersive devices (e.g., desktop computers)…

cs.HC2024★ 14 cited

Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments

Qian Zhu, Zhuo Wang, Wei Zeng +3

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments…