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cs.AI2026
BluffJAX: Adversarial Imperfect Information Games in JAX
Aryaman Reddi, Jan Peters, Carlo D'Eramo
We introduce BluffJAX: an open-source suite of adversarial imperfect information games in JAX. We provide canonical implementations of games designed for high simulation throughput…
cs.LG2026
Streaming Reinforcement Learning under Partial Observability with Real-Time Recurrent Learning
Noah Farr, Aryaman Reddi, Carlo D'Eramo +1
Streaming reinforcement learning has emerged as an online learning paradigm that conforms to the restrictions of natural learning agents that process data incrementally, i.e. with…