6 papers
Switched Reading: Toward Seamless Visual-Auditory Switching When Reading Text in Augmented/Mixed Reality
Kazuyuki Fujita, Yuto Matsui, Ikuru Sato +2
Augmented/mixed reality (AR/MR) wearable glasses now permit information interaction anywhere, but visual displays can be inappropriate when real-world awareness is essential. We pr…
MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation
Yifei Zhu, Mingyi Shi, Yangyang Cai +3
Text-to-motion generation must produce motions that are semantically correct, temporally coherent, and physically plausible. A natural approach is to first project motion data into…
HPG-Diff: Hierarchical physics-guided diffusion with differentiable connectivity constraints for topology optimization
Jinbo Yang, Mingyue Yuan, Boyuan Zhang +2
Deep generative models offer a promising paradigm for topology optimization, enabling rapid design exploration. However, these approaches lack intrinsic physics guidance, often lea…
Generative Learning as a Tool to Improve Perception of Emotional Body Motion Expressions
Huakun Liu, Miao Cheng, Xin Wei +6
Emotional body motion expressions are an essential element of non-verbal communication. Effectively conveying these expressions through technology is of utmost importance, for exam…
On tangible user interfaces, humans and spatiality
Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura +2
Like the prehistoric twig and stone, tangible user interfaces (TUIs) are objects manipulated by humans. TUI success will depend on how well they exploit spatiality, the intuitive s…
Spatial tangible user interfaces for cognitive assessment and training
Ehud Sharlin, Yuichi Itoh, Benjamin Watson +4
This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a subset that…