6 citations · 6 across the 5 of their papers we have counts for
7 papers
Transfer Learning for Rhythm Game Chart Generation from Music Transcription and Across Games
Sojeong An, Nathan Pruyne, Chris Donahue +1
Rhythm games ask the player to act in time with a recording, following a chart: a sequence of actions, each with a time and, depending on the game, a lane, type, or playfield posit…
MulTTiPop: A Multitrack Transcription Dataset for Pop Music
Nathan Pruyne, Benjamin Stoler, William Chen +3
We present MulTTiPop, a dataset of pop music segments and their associated multitrack MIDI recordings for the evaluation of automatic music transcription models. MulTTiPop contains…
The Rhythm In Anything: Audio-Prompted Drums Generation with Masked Language Modeling
Patrick O'Reilly, Julia Barnett, Hugo Flores García +4
Musicians and nonmusicians alike use rhythmic sound gestures, such as tapping and beatboxing, to express drum patterns. While these gestures effectively communicate musical ideas,…
HARP 2.0: Expanding Hosted, Asynchronous, Remote Processing for Deep Learning in the DAW
Christodoulos Benetatos, Frank Cwitkowitz, Nathan Pruyne +4
HARP 2.0 brings deep learning models to digital audio workstation (DAW) software through hosted, asynchronous, remote processing, allowing users to route audio from a plug-in inter…
Fine-Grained and Interpretable Neural Speech Editing
Max Morrison, Cameron Churchwell, Nathan Pruyne +1
Fine-grained editing of speech attributes$\unicode{x2014}$such as prosody (i.e., the pitch, loudness, and phoneme durations), pronunciation, speaker identity, and formants$\unicode…
Crowdsourced and Automatic Speech Prominence Estimation
Max Morrison, Pranav Pawar, Nathan Pruyne +2
The prominence of a spoken word is the degree to which an average native listener perceives the word as salient or emphasized relative to its context. Speech prominence estimation…
Cross-domain Neural Pitch and Periodicity Estimation
Max Morrison, Caedon Hsieh, Nathan Pruyne +1
Pitch is a foundational aspect of our perception of audio signals. Pitch contours are commonly used to analyze speech and music signals and as input features for many audio tasks,…