3 papers
cs.GR2025
Generating Detailed Character Motion from Blocking Poses
Purvi Goel, Guy Tevet, C. K. Liu +1
We focus on the problem of using generative diffusion models for the task of motion detailing: converting a rough version of a character animation, represented by a sparse set of c…
cs.CV2025
VirtualFencer: Generating Fencing Bouts based on Strategies Extracted from In-the-Wild Videos
Zhiyin Lin, Purvi Goel, Joy Yun +2
Fencing is a sport where athletes engage in diverse yet strategically logical motions. While most motions fall into a few high-level actions (e.g. step, lunge, parry), the executio…
cs.GR2025
Generative Motion Infilling From Imprecisely Timed Keyframes
Purvi Goel, Haotian Zhang, C. Karen Liu +1
Keyframes are a standard representation for kinematic motion specification. Recent learned motion-inbetweening methods use keyframes as a way to control generative motion models, a…