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20232026
most citedIdea23D: Collaborative LMM Agents Enable 3D Model Generation from Interleaved Multimodal Inputs

1 citations · 3 across the 20 of their papers we have counts for

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cs.SD2026

Agogic: Performance-Timed Music Tokens for LLM-Native Text-to-Symbolic-Music Generation

Junhao Chen, Mingjin Chen, Jingjia Mao +12

Text-to-music language models begin with a choice usually made by default: how to tokenize music. Normally entangled with backbone, data, and recipe, its effect has never been meas…

cs.CV2026

Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh

Junhao Chen, Mingjin Chen, Henghaofan Zhang +9

Pretrained video diffusion models can act as renderers when the desired scene state is already specified by an animated mesh, a camera trajectory, and a reference image. This 4D ge…

cs.CV2026

Bunraku: Turning a Single Illustration into an Editable Live2D Character

Junhao Chen, Jingjia Mao, Dayong Li +6

Live2D is the dominant 2D character-animation format for anime characters and virtual avatars, representing each character as a stack of RGBA layers driven by per-layer mesh deform…

cs.CV2026

Engine-Native Editable 3D World Reconstruction with Objects and Lighting

Junhao Chen, Xinghao Chen, Henghaofan Zhang +8

Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at…

cs.CL2026

PairCoder++: Pair Programming as a Universal Paradigm for Verified Code-Driven Multimodal and Structured-Artifact Generation

Junhao Chen, Xiang Li, Mingjin Chen +9

Code is the medium through which large language models generate structured artifacts: charts, scientific figures, vector graphics, CAD models, 3D scenes, and hardware designs are a…

cs.MM2026

A First Exploration of Neuromorphic OT-CFM for Multi-Speaker VSR

Lin Chen, Jingping Fang, Hairui Liu +5

Visual Speech Recognition (VSR) tasks in complex multi-speaker scenarios are severely hindered by rapid head motions, occlusions, and subtle lip articulations. Traditional RGB-base…

cs.CV2026

One Video, One World: Turning Monocular Video into Physical 4D Scenes

Junhao Chen, Boran Zhang, Mingjin Chen +7

We introduce \textbf{OVOW}, the first training-free system that reconstructs \emph{instance-level, simulation-ready} 4D mesh scenes from a single monocular video. Recent 4D reconst…

cs.RO2026

Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments

Qiuyue Wang, Mingsheng Li, Jian Guan +37

Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generali…

cs.CV2026

Feedforward 3D Editing Learns from Semantic-Part Transformation

Jiawei Weng, Saining Zhang, Zhenxin Diao +4

3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generati…

cs.RO2026

FineVLA: Fine-Grained Instruction Alignment for Steerable Vision-Language-Action Policies

Xintong Hu, Xuhong Huang, Jinyu Zhang +11

Vision-Language-Action (VLA) models are increasingly expected to not only complete robot tasks, but also follow human instructions about how those tasks should be executed. However…

cs.GR2026

Animator-Centric Skeleton Generation on Objects with Fine-Grained Details

Mingze Sun, Cheng Zeng, Jiansong Pei +7

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models an…

cs.CV2026

LottieGPT: Tokenizing Vector Animation for Autoregressive Generation

Junhao Chen, Kejun Gao, Yuehan Cui +8

Despite rapid progress in video generation, existing models are incapable of producing vector animation, a dominant and highly expressive form of multimedia on the Internet. Vector…

cs.CV2026

HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis

Mingjin Chen, Junhao Chen, Zhaoxin Fan +6

Recent methods have made notable progress in the visual quality of hand-object interaction video synthesis. However, most approaches rely on 2D control signals that lack spatial ex…