2 citations · 2 across the 3 of their papers we have counts for
3 papers
cs.CV2026
PocketGS: High-Fidelity On-Device Training for 3D Gaussian Splatting
Wenzhi Guo, Guangchi Fang, Shu Yang +1
Although 3D Gaussian Splatting (3DGS) supports real-time rendering, training relies on offline geometry, long-horizon densification, and memory-intensive differentiation. We cast p…
cs.CV2025
Accurate and Complete Surface Reconstruction from 3D Gaussians via Direct SDF Learning
Wenzhi Guo, Bing Wang
3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. Whil…
cs.CV2024★ 2 cited
NeuV-SLAM: Fast Neural Multiresolution Voxel Optimization for RGBD Dense SLAM
Wenzhi Guo, Bing Wang, Lijun Chen
We introduce NeuV-SLAM, a novel dense simultaneous localization and mapping pipeline based on neural multiresolution voxels, characterized by ultra-fast convergence and incremental…