most citedTask-Oriented Edge-Assisted Cross-System Design for Real-Time Human-Robot Interaction in Industrial Metaverse

1 citations · 2 across the 7 of their papers we have counts for

collaborators

7 papers

cs.CV2025

Task-Oriented Communications for 3D Scene Representation: Balancing Timeliness and Fidelity

Xiangmin Xu, Zhen Meng, Kan Chen +4

Real-time Three-dimensional (3D) scene representation is a foundational element that supports a broad spectrum of cutting-edge applications, including digital manufacturing, Virtua…

cs.RO2025★ 1 cited

Task-Oriented Edge-Assisted Cross-System Design for Real-Time Human-Robot Interaction in Industrial Metaverse

Kan Chen, Zhen Meng, Xiangmin Xu +3

Real-time human-device interaction in industrial Metaverse faces challenges such as high computational load, limited bandwidth, and strict latency. This paper proposes a task-orien…

cs.RO2025

Preference-Driven Active 3D Scene Representation for Robotic Inspection in Nuclear Decommissioning

Zhen Meng, Kan Chen, Xiangmin Xu +4

Active 3D scene representation is pivotal in modern robotics applications, including remote inspection, manipulation, and telepresence. Traditional methods primarily optimize geome…

cs.NI2024

Task-Oriented Edge-Assisted Cooperative Data Compression, Communications and Computing for UGV-Enhanced Warehouse Logistics

Jiaming Yang, Zhen Meng, Xiangmin Xu +3

This paper explores the growing need for task-oriented communications in warehouse logistics, where traditional communication Key Performance Indicators (KPIs)-such as latency, rel…

cs.RO2024

Real-Time Interactions Between Human Controllers and Remote Devices in Metaverse

Kan Chen, Zhen Meng, Xiangmin Xu +2

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload,…

cs.CV2024

Timeliness-Fidelity Tradeoff in 3D Scene Representations

Xiangmin Xu, Zhen Meng, Yichi Zhang +2

Real-time three-dimensional (3D) scene representations serve as one of the building blocks that bolster various innovative applications, e.g., digital manufacturing, Virtual/Augmen…

cs.CV2024★ 1 cited

Exploring 3D Human Pose Estimation and Forecasting from the Robot's Perspective: The HARPER Dataset

Andrea Avogaro, Andrea Toaiari, Federico Cunico +5

We introduce HARPER, a novel dataset for 3D body pose estimation and forecast in dyadic interactions between users and Spot, the quadruped robot manufactured by Boston Dynamics. Th…