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20242026
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cs.CV2026

PROVE: A Perceptual RemOVal cohErence Benchmark for Visual Media

Fuhao Li, Shaofeng You, Jiagao Hu +6

Evaluating object removal in images and videos remains challenging because the task is inherently one-to-many, yet existing metrics frequently disagree with human perception. Full-…

cs.CV2025

G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior

Junfeng Ni, Yixin Chen, Zhifei Yang +4

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, d…

cs.CV2025

VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Video

Yu Liu, Baoxiong Jia, Ruijie Lu +5

Building digital twins of articulated objects from monocular video presents an essential challenge in computer vision, which requires simultaneous reconstruction of object geometry…

cs.CV2025

DreamArt: Generating Interactable Articulated Objects from a Single Image

Ruijie Lu, Yu Liu, Jiaxiang Tang +6

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods…

cs.CV2025

Decompositional Neural Scene Reconstruction with Generative Diffusion Prior

Junfeng Ni, Yu Liu, Ruijie Lu +4

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, par…

cs.CV2025

ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting

Yu Liu, Baoxiong Jia, Ruijie Lu +3

Building articulated objects is a key challenge in computer vision. Existing methods often fail to effectively integrate information across different object states, limiting the ac…