activity
20232026
most citedPonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm

6 citations · 7 across the 14 of their papers we have counts for

collaborators

18 papers

cs.RO2026

Profiling a Frontier Agent with EBench: From Direct Control to Harness with Policy

Yifei Yao, Yude Zou, Guanbo Jiao +12

Frontier multimodal large language models (MLLMs) can control robots without robot-specific training, but how their capabilities compare and interact with post-trained vision-langu…

cs.RO2026

EgoExplorer: A Vision-Motion-Touch Observatory for Human Loco-Manipulation In Situ

Yunsong Zhou, Xuekun Jiang, Haiqi Shen +11

Learning humanoid loco-manipulation from human demonstrations rests on observing how locomotion, posture, and object interaction evolve together as tasks unfold. Scaling collection…

cs.CV2026

InfiniHand: Streaming World-Space Hand Motion Estimation from Egocentric Video

Kerui Ren, Kaiwen Song, Weiguang Zhao +8

World-space hand motion estimation from egocentric video requires recovering 3D articulated hand geometry while tracking camera egomotion. Existing approaches heavily rely on casca…

cs.CV2026

GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space

Kerui Ren, Tao Lu, Linning Xu +5

Novel view synthesis from sparse images must reconcile faithful reconstruction of observed regions with plausible completion of unseen content, while maintaining world consistency…

cs.CV2026

MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling

Manwen Liao, Xinyu Lian, Jian Mao +11

Part-aware 3D object generation is essential for graphics applications such as controllable modeling, editing, and articulation, where objects are represented as coherent assemblie…

cs.AI2026

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Shuai Wang, Yaxin Feng, Xuekun Jiang +12

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states a…

cs.RO2026

RoboSnap: One-Shot Real-to-Sim Scene Generation for Generalizable Robot Learning and Evaluation

Shujie Zhang, Jingkun Yi, Weipeng Zhong +6

Recovering real-world scenes as interactive simulation environments can enable generalizable robot learning and reproducible policy evaluation. However, constructing scenes that ar…

cs.AI2026

A Definition and Roadmap for World Models

Xinyuan Chen, Haoyu Guo, Shi Guo +10

World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinfor…

cs.CV2026

Geo-Align: Video Generation Alignment via Metric Geometry Reward

Zizun Li, Haoyu Guo, Runzhe Teng +2

Camera-controlled video generation has achieved remarkable progress in recent years. However, existing video-to-video re-rendering methods primarily rely on Supervised Fine-Tuning…

cs.CV2026

Unlocking the Power of Critical Factors for 3D Visual Geometry Estimation

Guangkai Xu, Hua Geng, Huanyi Zheng +4

Feed-forward visual geometry estimation has recently made rapid progress. However, an important gap remains: multi-frame models usually produce better cross-frame consistency, yet…

cs.CV2026

GeoMotion: Rethinking Motion Segmentation via Latent 4D Geometry

Xiankang He, Peile Lin, Ying Cui +3

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion…

cs.CV2025

OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling

Yang Zhou, Yifan Wang, Jianjun Zhou +16

The field of 4D world modeling - aiming to jointly capture spatial geometry and temporal dynamics - has witnessed remarkable progress in recent years, driven by advances in large-s…

cs.CV2025

WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool

Zizun Li, Jianjun Zhou, Yifan Wang +7

We present WinT3R, a feed-forward reconstruction model capable of online prediction of precise camera poses and high-quality point maps. Previous methods suffer from a trade-off be…

cs.CV2025★ 1 cited

: Permutation-Equivariant Visual Geometry Learning

Yifan Wang, Jianjun Zhou, Haoyi Zhu +7

We introduce , a feed-forward neural network that offers a novel approach to visual geometry reconstruction, breaking the reliance on a conventional fixed reference view. Prev…

cs.CV2025

Aether: Geometric-Aware Unified World Modeling

Aether Team, Haoyi Zhu, Yifan Wang +8

The integration of geometric reconstruction and generative modeling remains a critical challenge in developing AI systems capable of human-like spatial reasoning. This paper propos…

cs.CV2024

Depth Any Video with Scalable Synthetic Data

Honghui Yang, Di Huang, Wei Yin +6

Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introd…

cs.CV2024

Replace Anyone in Videos

Xiang Wang, Shiwei Zhang, Haonan Qiu +7

The field of controllable human-centric video generation has witnessed remarkable progress, particularly with the advent of diffusion models. However, achieving precise and localiz…

cs.CV2023★ 6 cited

PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm

Haoyi Zhu, Honghui Yang, Xiaoyang Wu +8

In contrast to numerous NLP and 2D vision foundational models, learning a 3D foundational model poses considerably greater challenges. This is primarily due to the inherent data va…