2 papers
cs.CV2026
GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion
Qiang Hu, Zhenlong Wu, Lei Huang +3
Feed-forward 3D Gaussian Splatting (3DGS) enables scalable scene reconstruction without per-scene optimization, yet produces dense Gaussians that are costly to store and transmit.…
cs.CV2025
4DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streaming
Zihan Zheng, Zhenlong Wu, Houqiang Zhong +7
Achieving seamless viewing of high-fidelity volumetric video, comparable to 2D video experiences, remains an open challenge. Existing volumetric video compression methods either la…