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GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction
Yi-Chuan Huang, Hao-Jen Chien, Chin-Yang Lin +2
Recent 3D reconstruction methods achieve impressive results with dense multi-view imagery but struggle when only a few views are available. Various approaches, including regulariza…
Stream-DiffVSR: Low-Latency Streamable Video Super-Resolution via Auto-Regressive Diffusion
Hau-Shiang Shiu, Chin-Yang Lin, Zhixiang Wang +4
Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due to reliance on future frames and…
See, Point, Fly: A Learning-Free VLM Framework for Universal Unmanned Aerial Navigation
Chih Yao Hu, Yang-Sen Lin, Yuna Lee +7
We present See, Point, Fly (SPF), a training-free aerial vision-and-language navigation (AVLN) framework built atop vision-language models (VLMs). SPF is capable of navigating to a…
LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
Chin-Yang Lin, Cheng Sun, Fu-En Yang +3
LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansi…
AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360° Unbounded Scene Inpainting
Chung-Ho Wu, Yang-Jung Chen, Ying-Huan Chen +8
Three-dimensional scene inpainting is crucial for applications from virtual reality to architectural visualization, yet existing methods struggle with view consistency and geometri…