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cs.CV2026
GLoD-LVSM: Learning Geometry-Grounded Continuous-LoD Scene Representations for Large View Synthesis Models
Weikai Lin, Nicholas Milef, Carl S Marshall +3
Large view synthesis models (LVSMs) reconstruct scenes from sparse views and render novel views quickly, but they incur unnecessary storage and rendering costs due to token redunda…
cs.CV2026
ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Rendering
Weikai Lin, Junjie Zhao, Carl Marshall +2
Extended Reality (XR) users do not directly perceive the output of a rendering engine. Instead, rendered images pass through a post-processing pipeline and the physical display-opt…