2 papers
cs.GR2026
AnisoLift: Anisotropic Latent Representations for Coarse Particle Liquid Enhancement
Zhengqing Gao, Huaxi Huang, Runqi Lin +6
Particle-based liquid simulation is widely used in graphics and physical modeling, but high-resolution rollouts remain computationally expensive. Consequently, many methods aim to…
cs.CV2025
GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion
Li-Heng Chen, Zi-Xin Zou, Chang Liu +5
Accurate surface reconstruction from unposed images is crucial for efficient 3D object or scene creation. However, it remains challenging, particularly for the joint camera pose es…