most citedFrom Virtual Reality to the Emerging Discipline of Perception Engineering

4 citations · 4 across the 5 of their papers we have counts for

collaborators

7 papers

cs.HC2025

Uncovering EEG Patterns Consistently Associated with Cybersickness Discomfort Using Deep Learning Interpretability Maps

Jacqueline Yau, Katherine J. Mimnaugh, Pawel Augustynowicz +9

Uncomfortable sensations similar to motion sickness, called cybersickness, can develop when using Virtual Reality (VR) head-mounted displays. Cybersickness poses a hindrance to gre…

cs.RO2025

Unwinding Rotations Reduces VR Sickness in Nonsimulated Immersive Telepresence

Filip Kulisiewicz, Basak Sakcak, Evan G. Center +4

Immersive telepresence, when a user views the video stream of a camera in a remote environment using a Head Mounted Display (HMD), has great potential to improve the se…

cs.RO2025

Sharing but Not Caring: Similar Outcomes for Shared Control and Switching Control in Telepresence-Robot Navigation

Juho Kalliokoski, Evan G. Center, Steven M. LaValle +2

Telepresence robots enable users to interact with remote environments, but efficient and intuitive navigation remains a challenge. In this work, we developed and evaluated a shared…

cs.HC2025

Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality

Evan G. Center, Matti Pouke, Alessandro Nardi +4

Presence in virtual reality (VR), the subjective sense of "being there" in a virtual environment, is notoriously difficult to measure. Electroencephalography (EEG) may offer a prom…

cs.RO2025

Deformation of the panoramic sphere into an ellipsoid to induce self-motion in telepresence users

Eetu Laukka, Evan G. Center, Timo Ojala +2

Mobile telepresence robots allow users to feel present and explore remote environments using technology. Traditionally, these systems are implemented using a camera onboard a mobil…

cs.HC2024

Look-and-Twist: A Simple Selection Method for Virtual and Augmented Reality

Anna Yershova, Elmeri Uotila, Katherine J. Mimnaugh +4

This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse an…

cs.HC2024★ 4 cited

From Virtual Reality to the Emerging Discipline of Perception Engineering

Steven M. LaValle, Evan G. Center, Timo Ojala +6

This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas that involve creating i…