1 citations · 2 across the 7 of their papers we have counts for
7 papers
Feed-forward Gaussian Registration for Head Avatar Creation and Editing
Malte Prinzler, Paulo Gotardo, Siyu Tang +1
We present MATCH (Multi-view Avatars from Topologically Corresponding Heads), a multi-view Gaussian registration method for high-quality head avatar creation and editing. State-of-…
3DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
Balamurugan Thambiraja, Malte Prinzler, Sadegh Aliakbarian +2
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animati…
Im2Haircut: Single-view Strand-based Hair Reconstruction for Human Avatars
Vanessa Sklyarova, Egor Zakharov, Malte Prinzler +3
We present a novel approach for 3D hair reconstruction from single photographs based on a global hair prior combined with local optimization. Capturing strand-based hair geometry f…
Text-based Animatable 3D Avatars with Morphable Model Alignment
Yiqian Wu, Malte Prinzler, Xiaogang Jin +1
The generation of high-quality, animatable 3D head avatars from text has enormous potential in content creation applications such as games, movies, and embodied virtual assistants.…
Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions
Malte Prinzler, Egor Zakharov, Vanessa Sklyarova +2
We introduce Joker, a new method for the conditional synthesis of 3D human heads with extreme expressions. Given a single reference image of a person, we synthesize a volumetric hu…
DINER: Depth-aware Image-based NEural Radiance fields
Malte Prinzler, Otmar Hilliges, Justus Thies
We present Depth-aware Image-based NEural Radiance fields (DINER). Given a sparse set of RGB input views, we predict depth and feature maps to guide the reconstruction of a volumet…
Neural Head Avatars from Monocular RGB Videos
Philip-William Grassal, Malte Prinzler, Titus Leistner +3
We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconf…