5 papers · 1 filter
OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics
Jisang Yoo, Gyeongjin Kang, Hyun-kyu Ko +2
Simultaneous Localization and Mapping (SLAM) is a foundational component in robotics, AR/VR, and autonomous systems. With the rising focus on spatial AI in recent years, combining…
Multi-view Pyramid Transformer: Look Coarser to See Broader
Gyeongjin Kang, Seungkwon Yang, Seungtae Nam +3
We propose Multi-view Pyramid Transformer (MVP), a scalable multi-view transformer architecture that directly reconstructs large 3D scenes from tens to hundreds of images in a sing…
Gather-Scatter Mamba: Accelerating Propagation with Efficient State Space Model
Hyun-kyu Ko, Youbin Kim, Jihyeon Park +5
State Space Models (SSMs)-most notably RNNs-have historically played a central role in sequential modeling. Although attention mechanisms such as Transformers have since dominated…
DiffuseSlide: Training-Free High Frame Rate Video Generation Diffusion
Geunmin Hwang, Hyun-kyu Ko, Younghyun Kim +2
Recent advancements in diffusion models have revolutionized video generation, enabling the creation of high-quality, temporally consistent videos. However, generating high frame-ra…
CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting
Sumin In, Youngdong Jang, Utae Jeong +4
As 3D Gaussian Splatting (3DGS) is increasingly adopted in various academic and commercial applications due to its high-quality and real-time rendering capabilities, the need for c…