8 citations · 8 across the 9 of their papers we have counts for
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cs.AI2026
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
Tsz Hei Fan, Choi Wing Fung, Yuxuan Wan +2
Multi-scene navigation (clearing an objective in one bounded space and then crossing a portal into the next) is a defining feature of contemporary 3D games, but authoring it is lab…
cs.AI2025
90% Faster, 100% Code-Free: MLLM-Driven Zero-Code 3D Game Development
Runxin Yang, Yuxuan Wan, Shuqing Li +1
Developing 3D games requires specialized expertise across multiple domains, including programming, 3D modeling, and engine configuration, which limits access to millions of potenti…