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20242026
most citedResidual path integrals for re-rendering

4 citations · 4 across the 5 of their papers we have counts for

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cs.GR2026

Dirichlet Splatting: Differentiable Rendering for Wave-Based Inverse Problems

Xingyu Chen, Wuqiong Zhao, Xinyu Zhang +1

Wave-based coherent imaging, including terahertz tomography, synthetic-aperture acoustics, and millimeter-wave radar, forms images by Fourier-processing finite-length signals, with…

cs.GR2025

A Generalizable Light Transport 3D Embedding for Global Illumination

Bing Xu, Mukund Varma T, Cheng Wang +5

Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural meth…

cs.GR2025

Spectral Prefiltering of Neural Fields

Mustafa B. Yaldiz, Ishit Mehta, Nithin Raghavan +3

Neural fields excel at representing continuous visual signals but typically operate at a single, fixed resolution. We present a simple yet powerful method to optimize neural fields…

cs.GR2025

Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction

Kaiwen Jiang, Jia-Mu Sun, Zilu Li +3

Radiance fields have gained tremendous success with applications ranging from novel view synthesis to geometry reconstruction, especially with the advent of Gaussian splatting. How…

cs.GR2024★ 4 cited

Residual path integrals for re-rendering

Bing Xu, Tzu-Mao Li, Iliyan Georgiev +2

Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users f…