4 citations · 4 across the 5 of their papers we have counts for
5 papers · 1 filter
Dirichlet Splatting: Differentiable Rendering for Wave-Based Inverse Problems
Xingyu Chen, Wuqiong Zhao, Xinyu Zhang +1
Wave-based coherent imaging, including terahertz tomography, synthetic-aperture acoustics, and millimeter-wave radar, forms images by Fourier-processing finite-length signals, with…
A Generalizable Light Transport 3D Embedding for Global Illumination
Bing Xu, Mukund Varma T, Cheng Wang +5
Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural meth…
Spectral Prefiltering of Neural Fields
Mustafa B. Yaldiz, Ishit Mehta, Nithin Raghavan +3
Neural fields excel at representing continuous visual signals but typically operate at a single, fixed resolution. We present a simple yet powerful method to optimize neural fields…
Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction
Kaiwen Jiang, Jia-Mu Sun, Zilu Li +3
Radiance fields have gained tremendous success with applications ranging from novel view synthesis to geometry reconstruction, especially with the advent of Gaussian splatting. How…
Residual path integrals for re-rendering
Bing Xu, Tzu-Mao Li, Iliyan Georgiev +2
Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users f…