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cs.CV2026

HumanCLAW: Can Vision-Language Models Act Through a Body?

Li Siyao, Jiawei Gu, Shuai Liu +15

Evaluating whether a vision-language model (VLM) can act through a physical body is challenging. The outcome of an action couples the VLM's decision with motor control. When a task…

cs.CV2026

Ms. Forcing: Efficient Streaming Video Generation with Multi-Scale Patchification and Attention

Zekun Li, Xiaoyan Cong, Hongyu Li +5

Streaming video diffusion models have made substantial progress toward interactive and dynamic world simulation, but the nested autoregressive and denoising loops of conventional n…

cs.CV2026

IAM: Identity-Aware Human Motion and Shape Joint Generation

Wenqi Jia, Zekun Li, Abhay Mittal +6

Recent advances in text-driven human motion generation enable models to synthesize realistic motion sequences from natural language descriptions. However, most existing approaches…

cs.CV2026

SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild

Patrick Rim, Kevin Harris, Braden Copple +8

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets a…

cs.CV2026

UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors

Xiaoyan Cong, Zekun Li, Zhiyang Dou +9

Large-scale foundation models (LFMs) have recently made impressive progress in text-to-motion generation by learning strong generative priors from massive 3D human motion datasets…

cs.CV2026

LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokens

Zekun Li, Sizhe An, Chengcheng Tang +7

Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language ge…

cs.CV2025

Ego-Exo 3D Hand Tracking in the Wild with a Mobile Multi-Camera Rig

Patrick Rim, Kun He, Kevin Harris +7

Accurate 3D tracking of hands and their interactions with the world in unconstrained settings remains a significant challenge for egocentric computer vision. With few exceptions, e…

cs.CV2025

PHD: Personalized 3D Human Body Fitting with Point Diffusion

Hsuan-I Ho, Chen Guo, Po-Chen Wu +6

We introduce PHD, a novel approach for personalized 3D human mesh recovery (HMR) and body fitting that leverages user-specific shape information to improve pose estimation accuracy…

cs.CV2024

SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation

Heyuan Li, Ce Chen, Tianhao Shi +4

While recent advances in 3D-aware Generative Adversarial Networks (GANs) have aided the development of near-frontal view human face synthesis, the challenge of comprehensively synt…