1 citations · 1 across the 3 of their papers we have counts for
3 papers
cs.CV2025
A Hybrid Co-Finetuning Approach for Visual Bug Detection in Video Games
Faliu Yi, Sherif Abdelfattah, Wei Huang +1
Manual identification of visual bugs in video games is a resource-intensive and costly process, often demanding specialized domain knowledge. While supervised visual bug detection…
cs.AI2023
Preference-conditioned Pixel-based AI Agent For Game Testing
Sherif Abdelfattah, Adrian Brown, Pushi Zhang
The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches s…
cs.AI2022★ 1 cited
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and Investigation
Guoqing Liu, Mengzhang Cai, Li Zhao +4
Deep reinforcement learning (DRL) has attracted much attention in automated game testing. Early attempts rely on game internal information for game space exploration, thus requirin…