12 citations · 27 across the 6 of their papers we have counts for
5 papers · 1 filter
Unease, Ambivalence, and Endured Disloyalty in Japanese Consumer Experiences with Dark Commercial Patterns
Katie Seaborn, Jo Yukami, Tatsuya Itagaki +7
Dark commercial patterns and deceptive user interface (UI) designs (or DPs) trick consumers into actions that benefit the shareholders. The legal and ethical implications of DPs ar…
Access Over Deception: Fighting Deceptive Patterns through Accessibility
Tobias Pellkvist, Katie Seaborn, Miu Kojima
Deceptive patterns, dark patterns, and manipulative user interfaces (UI) are a widely used design strategy that manipulates users to act against their own interests in pursuit of s…
Radical Gender Neutrality: Agender Euphoria in Gaming and Play Experiences
Katie Seaborn, Shano Liang, Rua M. Williams +1
Agender euphoria is a new term representing the powerful feelings of happiness, joy, and contentment derived from experiences in gender-free embodiments, spaces, and activities. Pe…
First Contact with Dark Patterns and Deceptive Designs in Chinese and Japanese Free-to-Play Mobile Games
Gloria Xiaodan Zhang, Yijia Wang, Taro Leo Nakajima +1
Mobile games have gained immense popularity due to their accessibility, allowing people to play anywhere, anytime. Dark patterns and deceptive designs (DPs) have been found in thes…
More-than-Human Storytelling: Designing Longitudinal Narrative Engagements with Generative AI
Émilie Fabre, Katie Seaborn, Shuta Koiwai +2
Longitudinal engagement with generative AI (GenAI) storytelling agents is a timely but less charted domain. We explored multi-generational experiences with "Dreamsmithy," a daily d…