activity
20232026
collaborators

5 papers

cs.LG2026

SOPE: Stabilizing Off-Policy Evaluation for Online RL with Prior Data

Carlo Romeo, Girolamo Macaluso, Alessandro Sestini +1

Incorporating prior data into online reinforcement learning accelerates training but typically forces a difficult trade-off between high computational costs and long, multi-stage t…

cs.CV2025

No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Prompts

Girolamo Macaluso, Lorenzo Mandelli, Mirko Bicchierai +2

Diffusion models have recently advanced human motion generation, producing realistic and diverse animations from textual prompts. However, adapting these models to unseen actions o…

cs.LG2025

SPEQ: Offline Stabilization Phases for Efficient Q-Learning in High Update-To-Data Ratio Reinforcement Learning

Carlo Romeo, Girolamo Macaluso, Alessandro Sestini +1

High update-to-data (UTD) ratio algorithms in reinforcement learning (RL) improve sample efficiency but incur high computational costs, limiting real-world scalability. We propose…

cs.AI2024

A Benchmark Environment for Offline Reinforcement Learning in Racing Games

Girolamo Macaluso, Alessandro Sestini, Andrew D. Bagdanov

Offline Reinforcement Learning (ORL) is a promising approach to reduce the high sample complexity of traditional Reinforcement Learning (RL) by eliminating the need for continuous…

cs.LG2023

Small Dataset, Big Gains: Enhancing Reinforcement Learning by Offline Pre-Training with Model Based Augmentation

Girolamo Macaluso, Alessandro Sestini, Andrew D. Bagdanov

Offline reinforcement learning leverages pre-collected datasets of transitions to train policies. It can serve as effective initialization for online algorithms, enhancing sample e…