activity
20232026
most citedInseRF: Text-Driven Generative Object Insertion in Neural 3D Scenes

4 citations · 16 across the 19 of their papers we have counts for

collaborators

24 papers

cs.CV2026

GenRec: Knowing Where to Reconstruct and Where to Generate

Ata Çelen, Jaewoo Jung, Federico Tombari +4

Generative novel view synthesis from sparse input images is rarely all reconstruction or all generation: pixels visible in some source view have a unique correct value modulated on…

cs.CV2026

PointDiT: Pixel-Space Diffusion for Monocular Geometry Estimation

Haofei Xu, Rundi Wu, Philipp Henzler +7

State-of-the-art single-image 3D reconstruction methods often rely on complex hybrid architectures and loss functions, or compress geometry into latent spaces in order to leverage…

cs.CV2026

AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings

Lorenzo Lazzaroni, Riccardo Bollati, Daniel Barath +2

Generating high-quality novel views at real-time frame rates remains a central challenge in 3D vision, particularly in sparse-view scenarios. Neural radiance fields have demonstrat…

cs.CV2026

DynaTok: Token-Based 4D Reconstruction from Partial Point Clouds

Weirong Chen, Keisuke Tateno, Hidenobu Matsuki +3

We address 4D reconstruction from partial point cloud sequences, where depth-sensor observations are incomplete, unordered, and lack explicit temporal correspondences. This geometr…

cs.CV2026

OpenGaFF: Open-Vocabulary Gaussian Feature Field with Codebook Attention

Kunyi Li, Michael Niemeyer, Sen Wang +3

Understanding open-vocabulary 3D scenes with Gaussian-based representations remains challenging due to fragmented and spatially inconsistent semantic predictions across multi-view…

cs.RO2025

DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Management

Casimir Feldmann, Maximum Wilder-Smith, Vaishakh Patil +4

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated impressive results for novel view synthesis with real-time rendering capabilities. However, integrating 3DGS with…

cs.CV2025

SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors

Kunyi Li, Michael Niemeyer, Sen Wang +3

Recent advances in dense 3D reconstruction have demonstrated strong capability in accurately capturing local geometry. However, extending these methods to incremental global recons…

cs.CV2025

Learning Neural Exposure Fields for View Synthesis

Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona +5

Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchma…

cs.CV2025

OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting

Atakan Topaloglu, Kunyi Li, Michael Niemeyer +3

Sparse-view novel view synthesis is fundamentally ill-posed due to severe geometric ambiguity. Current methods are caught in a trade-off: regressive models are geometrically faithf…

cs.CV2025

CausNVS: Autoregressive Multi-view Diffusion for Flexible 3D Novel View Synthesis

Xin Kong, Daniel Watson, Yannick Strümpler +2

Multi-view diffusion models have shown promise in 3D novel view synthesis, but most existing methods adopt a non-autoregressive formulation. This limits their applicability in worl…

cs.GR2025

3D-LATTE: Latent Space 3D Editing from Textual Instructions

Maria Parelli, Michael Oechsle, Michael Niemeyer +2

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality…

cs.CV2025

GALA: Guided Attention with Language Alignment for Open Vocabulary Gaussian Splatting

Elena Alegret, Kunyi Li, Sen Wang +5

3D scene reconstruction and understanding have gained increasing popularity, yet existing methods still struggle to capture fine-grained, language-aware 3D representations from 2D…

cs.CV2025

Masks make discriminative models great again!

Tianshi Cao, Marie-Julie Rakotosaona, Ben Poole +2

We present Image2GS, a novel approach that addresses the challenging problem of reconstructing photorealistic 3D scenes from a single image by focusing specifically on the image-to…

cs.CV2025

LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Rendering

Jonas Kulhanek, Marie-Julie Rakotosaona, Fabian Manhardt +5

In this work, we present a novel level-of-detail (LOD) method for 3D Gaussian Splatting that enables real-time rendering of large-scale scenes on memory-constrained devices. Our ap…

cs.CV2025

Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting

Yiming Wang, Lucy Chai, Xuan Luo +5

Recent advances in feed-forward 3D Gaussian Splatting have led to rapid improvements in efficient scene reconstruction from sparse views. However, most existing approaches construc…

cs.CV2024

SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians

Siyun Liang, Sen Wang, Kunyi Li +5

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recen…

cs.CV2024

Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes

Thomas Wimmer, Michael Oechsle, Michael Niemeyer +1

State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a k…

cs.CV2024★ 1 cited

MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstruction

Kunyi Li, Michael Niemeyer, Zeyu Chen +2

Accurate meshing from monocular images remains a key challenge in 3D vision. While state-of-the-art 3D Gaussian Splatting (3DGS) methods excel at synthesizing photorealistic novel…

cs.CV2024★ 3 cited

Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians

Erik Sandström, Keisuke Tateno, Michael Oechsle +4

3D Gaussian Splatting has emerged as a powerful representation of geometry and appearance for RGB-only dense Simultaneous Localization and Mapping (SLAM), as it provides a compact…

cs.CV2024

OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views

Francis Engelmann, Fabian Manhardt, Michael Niemeyer +3

Large visual-language models (VLMs), like CLIP, enable open-set image segmentation to segment arbitrary concepts from an image in a zero-shot manner. This goes beyond the tradition…

cs.CV2024★ 2 cited

RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona +7

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-t…

cs.CV2024★ 4 cited

InseRF: Text-Driven Generative Object Insertion in Neural 3D Scenes

Mohamad Shahbazi, Liesbeth Claessens, Michael Niemeyer +4

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in…

cs.CV2023★ 3 cited

UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections

Fangjinhua Wang, Marie-Julie Rakotosaona, Michael Niemeyer +3

Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a chall…

cs.CV2023★ 3 cited

DNS SLAM: Dense Neural Semantic-Informed SLAM

Kunyi Li, Michael Niemeyer, Nassir Navab +1

In recent years, coordinate-based neural implicit representations have shown promising results for the task of Simultaneous Localization and Mapping (SLAM). While achieving impress…