2 citations · 4 across the 5 of their papers we have counts for
5 papers
Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications
Naruya Kondo, Yuto Asano, Yoichi Ochiai
We present Instant Skinned Gaussian Avatars, a real-time and cross-platform 3D avatar system. Many approaches have been proposed to animate Gaussian Splatting, but they often requi…
Conditional neural holography: a distance-adaptive CGH generator
Yuto Asano, Kenta Yamamoto, Tatsuki Fushimi +1
A convolutional neural network (CNN) is useful for overcoming the trade-off between generation speed and accuracy in the process of synthesizing computer-generated holograms (CGHs)…
Dance Generation by Sound Symbolic Words
Miki Okamura, Naruya Kondo, Tatsuki Fushimi +2
This study introduces a novel approach to generate dance motions using onomatopoeia as input, with the aim of enhancing creativity and diversity in dance generation. Unlike text an…
Towards Digital Nature: Bridging the Gap between Turing Machine Objects and Linguistic Objects in LLMMs for Universal Interaction of Object-Oriented Descriptions
Yoichi Ochiai, Naruya Kondo, Tatsuki Fushimi
In this paper, we propose a novel approach to establish a connection between linguistic objects and classes in Large Language Model Machines (LLMMs) such as GPT3.5 and GPT4, and th…
SHITARA: Sending Haptic Induced Touchable Alarm by Ring-shaped Air vortex
Ryosei Kojima, Akihisa Shitara, Tatsuki Fushimi +6
Social interaction begins with the other person's attention, but it is difficult for a d/Deaf or hard-of-hearing (DHH) person to notice the initial conversation cues. Wearable or v…