1 citations · 1 across the 8 of their papers we have counts for
9 papers
GraphWrit3R: End-to-End 3D Scene Graph Writing
Luka Milivojevic, Nikola Popovic, Sayan Deb Sarkar +4
3D scene graphs provide a structured representation of complex environments by encoding objects, their semantic attributes, and the spatial and functional relationships between the…
GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenes
Ermanno Bartoli, Buwei He, Dennis Rotondi +6
Robots operating in human environments need memories that capture not only what objects exist and where, but also how people use them over time and how individual interactions comp…
3D Scene Graphs: Open Challenges and Future Directions
Dennis Rotondi, Francesco Argenziano, Sebastian Koch +10
3D Scene Graphs (3DSGs) have emerged as a powerful representation for spatial AI by combining geometric grounding with semantic and relational abstractions of the environment. Thei…
Unified Semantic Transformer for 3D Scene Understanding
Sebastian Koch, Johanna Wald, Hidenobu Matsuki +3
Holistic 3D scene understanding involves capturing and parsing unstructured 3D environments. Due to the inherent complexity of the real world, existing models have predominantly be…
OpenHype: Hyperbolic Embeddings for Hierarchical Open-Vocabulary Radiance Fields
Lisa Weijler, Sebastian Koch, Fabio Poiesi +2
Modeling the inherent hierarchical structure of 3D objects and 3D scenes is highly desirable, as it enables a more holistic understanding of environments for autonomous agents. Acc…
RelationField: Relate Anything in Radiance Fields
Sebastian Koch, Johanna Wald, Mirco Colosi +4
Neural radiance fields are an emerging 3D scene representation and recently even been extended to learn features for scene understanding by distilling open-vocabulary features from…
Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships
Sebastian Koch, Narunas Vaskevicius, Mirco Colosi +2
Current approaches for 3D scene graph prediction rely on labeled datasets to train models for a fixed set of known object classes and relationship categories. We present Open3DSG,…
Lang3DSG: Language-based contrastive pre-training for 3D Scene Graph prediction
Sebastian Koch, Pedro Hermosilla, Narunas Vaskevicius +2
D scene graphs are an emerging 3D scene representation, that models both the objects present in the scene as well as their relationships. However, learning 3D scene graphs is a cha…
SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction
Sebastian Koch, Pedro Hermosilla, Narunas Vaskevicius +2
In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relation…