3 citations · 4 across the 8 of their papers we have counts for
4 papers · 1 filter
SCULPT: Subtractive Composition for 3D Part Generation
Sikuang Li, Chen Yang, Jiemin Fang +5
Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse.…
ProxyUp: Training-Free Proxy-Conditioned Video Generation for Controllable Dynamics
Zanwei Zhou, Jiazhong Cen, Jiemin Fang +7
Precise control over complex dynamics remains challenging for modern video generative models, as text prompts alone often cannot specify physically plausible, fine-grained motion a…
WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes
Jichen Hu, Jiawei Guo, Jiazhong Cen +3
Recent 3D world modeling systems based on generative scene synthesis, such as Marble, can create coherent and explorable 3D environments, yet their outputs are typically static mon…
Text-Image Conditioned 3D Generation
Jiazhong Cen, Jiemin Fang, Sikuang Li +8
High-quality 3D assets are essential for VR/AR, industrial design, and entertainment, motivating growing interest in generative models that create 3D content from user prompts. Mos…