1 citations · 1 across the 8 of their papers we have counts for
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ABot-PhysWorld: Interactive World Foundation Model for Robotic Manipulation with Physics Alignment
Yuzhi Chen, Ronghan Chen, Dongjie Huo +11
Video-based world models offer a powerful paradigm for embodied simulation and planning, yet state-of-the-art models often generate physically implausible manipulations - such as o…
Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos
Xuankai Zhang, Junjin Xiao, Shangwei Huang +2
We present an approach for high-quality dynamic Gaussian Splatting from monocular videos. To this end, we in this work go one step further beyond previous methods to explicitly mod…
ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning
Yandan Yang, Shuang Zeng, Tong Lin +11
Building general-purpose embodied agents across diverse hardware remains a central challenge in robotics, often framed as the ''one-brain, many-forms'' paradigm. Progress is hinder…
Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos
Xuankai Zhang, Junjin Xiao, Qing Zhang
This paper presents a unified framework that allows high-quality dynamic Gaussian Splatting from both defocused and motion-blurred monocular videos. Due to the significant differen…
RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images
Junjin Xiao, Qing Zhang, Yonewei Nie +2
This paper presents RoGSplat, a novel approach for synthesizing high-fidelity novel views of unseen human from sparse multi-view images, while requiring no cumbersome per-subject o…
NECA: Neural Customizable Human Avatar
Junjin Xiao, Qing Zhang, Zhan Xu +1
Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments.…