7 papers
EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE
Zexuan Yan, Yuzhou Wu, Yue Ma +9
Egocentric video offers rich manipulation experience for embodied AI, yet collecting diverse egocentric data across scenes, objects, motions, and embodiments remains costly. We pre…
AgentDisCo: Towards Disentanglement and Collaboration in Open-ended Deep Research Agents
Jiarui Jin, Zexuan Yan, Shijian Wang +2
In this paper, we present AgentDisCo, a novel Disentangled and Collaborative agentic architecture that formulates deep research as an adversarial optimization problem between infor…
MuSEAgent: A Multimodal Reasoning Agent with Stateful Experiences
Shijian Wang, Jiarui Jin, Runhao Fu +11
Research agents have recently achieved significant progress in information seeking and synthesis across heterogeneous textual and visual sources. In this paper, we introduce MuSEAg…
GlyphBanana: Advancing Precise Text Rendering Through Agentic Workflows
Zexuan Yan, Jiarui Jin, Yue Ma +5
Despite recent advances in generative models driving significant progress in text rendering, accurately generating complex text and mathematical formulas remains a formidable chall…
A Survey on Cache Methods in Diffusion Models: Toward Efficient Multi-Modal Generation
Jiacheng Liu, Xinyu Wang, Yuqi Lin +10
Diffusion Models have become a cornerstone of modern generative AI for their exceptional generation quality and controllability. However, their inherent \textit{multi-step iteratio…
Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animation
Yue Ma, Zexuan Yan, Hongyu Liu +11
We present Follow-Your-Emoji-Faster, an efficient diffusion-based framework for freestyle portrait animation driven by facial landmarks. The main challenges in this task are preser…
EEdit: Rethinking the Spatial and Temporal Redundancy for Efficient Image Editing
Zexuan Yan, Yue Ma, Chang Zou +3
Inversion-based image editing is rapidly gaining momentum while suffering from significant computation overhead, hindering its application in real-time interactive scenarios. In th…