3 papers
cs.CV2026
Learn2Splat: Extending the Horizon of Learned 3DGS Optimization
Naama Pearl, Stefano Esposito, Haofei Xu +6
3D Gaussian Splatting (3DGS) optimization is most commonly performed using standard optimizers (Adam, SGD). While stable across diverse scenes, standard optimizers are general-purp…
cs.CV2025
ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitives
Bartłomiej Baranowski, Stefano Esposito, Patricia Gschoßmann +2
3D Gaussian Splatting (3DGS) achieves state-of-the-art image quality and real-time performance in novel view synthesis but often suffers from a suboptimal spatial distribution of p…
cs.CV2023
Occlusion Robust 3D Human Pose Estimation with StridedPoseGraphFormer and Data Augmentation
Soubarna Banik, Patricia Gschoßmann, Alejandro Mendoza Garcia +1
Occlusion is an omnipresent challenge in 3D human pose estimation (HPE). In spite of the large amount of research dedicated to 3D HPE, only a limited number of studies address the…