3 citations · 7 across the 9 of their papers we have counts for
7 papers · 1 filter
ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos
Pranjal Mishra, René Zurbrügg, Max Wilder-Smith +4
Deploying robots in unstructured real-world environments needs accurate, interactive models of the objects. Constructing these models at scale remains a critical bottleneck for rob…
What Matters for Simulation to Online Reinforcement Learning on Real Robots
Yarden As, Dhruva Tirumala, René Zurbrügg +4
We investigate what specific design choices enable successful online reinforcement learning (RL) on physical robots. Across 100 real-world training runs on three distinct robotic p…
Hoi! - A Multimodal Dataset for Force-Grounded, Cross-View Articulated Manipulation
Tim Engelbracht, René Zurbrügg, Matteo Wohlrapp +5
We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset…
Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learning
NVIDIA, :, Mayank Mittal +104
We present Isaac Lab, the natural successor to Isaac Gym, which extends the paradigm of GPU-native robotics simulation into the era of large-scale multi-modal learning. Isaac Lab c…
MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videos
Alexey Gavryushin, Xi Wang, Robert J. S. Malate +5
Large-scale egocentric video datasets capture diverse human activities across a wide range of scenarios, offering rich and detailed insights into how humans interact with objects,…
Lost & Found: Tracking Changes from Egocentric Observations in 3D Dynamic Scene Graphs
Tjark Behrens, René Zurbrügg, Marc Pollefeys +2
Recent approaches have successfully focused on the segmentation of static reconstructions, thereby equipping downstream applications with semantic 3D understanding. However, the wo…