activity
20152026
most citedInter-Frame Compression for Dynamic Point Cloud Geometry Coding

7 citations · 7 across the 5 of their papers we have counts for

collaborators

5 papers

eess.IV2026

SplatStream: Fine Granular Scalable Gaussian Splatting for Adaptive 3D Scene Streaming

Muhammad Talha, William Gordon, Sajid Umair +3

Dynamic 3D Gaussian Splatting (GS) enables high quality real-time rendering for immersive media, but its large representation size and frame-wise redundancy create significant chal…

eess.IV2025

J-SGFT: Joint Spatial and Graph Fourier Domain Learning for Point Cloud Attribute Deblocking

Muhammad Talha, Qi Yang, Zhu Li +2

Point clouds (PC) are essential for AR/VR and autonomous driving but challenge compression schemes with their size, irregular sampling, and sparsity. MPEG's Geometry-based Point Cl…

cs.CV2022★ 7 cited

Inter-Frame Compression for Dynamic Point Cloud Geometry Coding

Anique Akhtar, Zhu Li, Geert Van der Auwera

Efficient point cloud compression is essential for applications like virtual and mixed reality, autonomous driving, and cultural heritage. This paper proposes a deep learning-based…

cs.MM2021

Video-based Point Cloud Compression Artifact Removal

Anique Akhtar, Wen Gao, Li Li +3

Photo-realistic point cloud capture and transmission are the fundamental enablers for immersive visual communication. The coding process of dynamic point clouds, especially video-b…

cs.PL2015

KitRobot: A multi-platform graphical programming IDE to program mini-robotic agents

Nadeem Akhtar, Anique Akhtar

The analysis, design and development of a graphical programming IDE for mini-robotic agents allows novice users to program robotic agents by a graphical drag and drop interface, wi…