activity
20242026
most citedIndependent RL for Cooperative-Competitive Agents: A Mean-Field Perspective

1 citations · 2 across the 15 of their papers we have counts for

collaborators

15 papers

cs.MA2026

Towards Scaling Reinforcement Learning to Massive Populations: Learning Mean-Field Representations

Aditya Makkar, Benjamin Unger, Jeongyeol Kwon +3

Modern multi-agent systems are increasingly deployed at scale over large populations of agents in settings such as ad-auctions, traffic routing, and recommendation systems. The dom…

cs.AI2026

MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs

Kevin Wang, Anna Thöni, Benjamin Kempinski +50

Large language models (LLMs) are increasingly deployed as interactive agents, yet their capacity for social and strategic reasoning over extended interaction remains poorly underst…

cs.CL2026

BAGEL: Benchmarking Animal Knowledge Expertise in Language Models

Jiacheng Shen, Masato Hagiwara, Milad Alizadeh +9

Large language models have shown strong performance on broad-domain knowledge and reasoning benchmarks, but it remains unclear how well language models handle specialized animal-re…

cs.LG2026

Bench-MFG: A Benchmark Suite for Learning in Stationary Mean Field Games

Lorenzo Magnino, Jiacheng Shen, Matthieu Geist +2

The intersection of Mean Field Games (MFGs) and Reinforcement Learning (RL) has fostered a growing family of algorithms designed to solve large-scale multi-agent systems. However,…

math.OC2025

Convergence of Actor-Critic Learning for Mean Field Games and Mean Field Control in Continuous Spaces

Jean-Pierre Fouque, Mathieu Laurière, Mengrui Zhang

We establish the convergence of the deep actor-critic reinforcement learning algorithm presented in [Angiuli et al., 2023a] in the setting of continuous state and action spaces wit…

cs.LG2025

Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics

Lorenzo Magnino, Kai Shao, Zida Wu +2

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL…

cs.LG2025

Population-aware Online Mirror Descent for Mean-Field Games with Common Noise by Deep Reinforcement Learning

Zida Wu, Mathieu Lauriere, Matthieu Geist +2

Mean Field Games (MFGs) offer a powerful framework for studying large-scale multi-agent systems. Yet, learning Nash equilibria in MFGs remains a challenging problem, particularly w…

stat.ML2025

Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Games

Antonio Ocello, Daniil Tiapkin, Lorenzo Mancini +2

We introduce Mean-Field Trust Region Policy Optimization (MF-TRPO), a novel algorithm designed to compute approximate Nash equilibria for ergodic Mean-Field Games (MFG) in finite s…

math.OC2024

Learning to Stop: Deep Learning for Mean Field Optimal Stopping

Lorenzo Magnino, Yuchen Zhu, Mathieu Laurière

Optimal stopping is a fundamental problem in optimization with applications in risk management, finance, robotics, and machine learning. We extend the standard framework to a multi…

cs.GT2024

Reinforcement Learning for Finite Space Mean-Field Type Games

Kai Shao, Jiacheng Shen, Mathieu Laurière

Mean field type games (MFTGs) describe Nash equilibria between large coalitions: each coalition consists of a continuum of cooperative agents who maximize the average reward of the…

math.OC2024

Analysis of Multiscale Reinforcement Q-Learning Algorithms for Mean Field Control Games

Andrea Angiuli, Jean-Pierre Fouque, Mathieu Laurière +1

Mean Field Control Games (MFCG), introduced in [Angiuli et al., 2022a], represent competitive games between a large number of large collaborative groups of agents in the infinite l…

cs.MA2024

Robust Cooperative Multi-Agent Reinforcement Learning:A Mean-Field Type Game Perspective

Muhammad Aneeq uz Zaman, Mathieu Laurière, Alec Koppel +1

In this paper, we study the problem of robust cooperative multi-agent reinforcement learning (RL) where a large number of cooperative agents with distributed information aim to lea…

math.OC2024

A Deep Learning Method for Optimal Investment Under Relative Performance Criteria Among Heterogeneous Agents

Mathieu Laurière, Ludovic Tangpi, Xuchen Zhou

Graphon games have been introduced to study games with many players who interact through a weighted graph of interaction. By passing to the limit, a game with a continuum of player…

cs.GT2024★ 1 cited

Population-aware Online Mirror Descent for Mean-Field Games by Deep Reinforcement Learning

Zida Wu, Mathieu Lauriere, Samuel Jia Cong Chua +3

Mean Field Games (MFGs) have the ability to handle large-scale multi-agent systems, but learning Nash equilibria in MFGs remains a challenging task. In this paper, we propose a dee…

cs.LG2024★ 1 cited

Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective

Muhammad Aneeq uz Zaman, Alec Koppel, Mathieu Laurière +1

We address in this paper Reinforcement Learning (RL) among agents that are grouped into teams such that there is cooperation within each team but general-sum (non-zero sum) competi…